Deleted
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Post by Deleted on Dec 26, 2017 5:11:35 GMT
Hi, I've been trying to remember this indie game that was in development a year or two ago, I think it had a released playable alpha/beta. It was a top down space game where you generally flew around a massive open map (mostly filled with asteroids), you could switch to a sort of internal FTL style and walk around the ship as well as stations. It also had a system for building your ships (or at least you had a preset hull shape and you plonked down rooms and systems into the frame) it had some complicated stuff, like linking your reactors to different systems to get the most efficient setup. Gameplay from what I remember at the time was mostly going out from your central asteroid base and scavenging debris, maybe mining and fighting off other spaceships. Anyone got any idea what I'm thinking of? I didn't find the right solution from the internet. References:https://forum.rpg.net/showthread.php?821278-Help-me-name-this-Indie-Beta-Alpha-Space-Game Blockchain Advertising
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